
Writing Tips from a Teacher turned Author
People often ask me
for writing tips.
I am happy to share the following, knowing that a thousand people could use
the same tips and come up with a thousand completely different stories. Each
of us is unique and our own experience and range of interests means our story
will be like nobody else's.
TIP I: WHO? To create a character who
really interests YOU, try combining aspects of your favourite fictional character
with a real person. You will come up with a new and fascinating character,
and one who interests you. To make Flavia, I combined Nancy Drew, a fictional
detective, with myself as I would like to have been as a child. To make Jonathan,
I combined Xander from Buffy the Vampire Slayer with my son Simon, who is
a bit of a pessimist.
TIP II: WHERE? To create a setting I sometimes
put on a piece of music: jazz, classical, trance... Where does the music make
me think of? A mountaintop? City? Beach? Underwater? Outer space? My bedroom?
What time of day does the music suggest? What is the weather like? Is anybody
in the scene? What are they doing? Now describe the scene and the people in
it by writing for five minutes without letting your hand stop!! If necessary
write 'I can't think what to write. I can't think what to write. etc' When
I listened to a sad piece of music in 2002, I suddenly 'saw' a very sad scene
from the end of my 13th book, The Slave-girl from Jerusalem.
TIP III: WHAT? Plot is what happens in
your story.
For a long time I wrote stories but they didn't have very good plots. Then
I listened to a twelve tape course on plot structure in screenwriting. It
taught me the seven points or 'beats' which every story should hit. To see
more about this course go to John Truby's website at http://www.truby.com
After you have chosen your main character and setting, then then think about
the seven beats in relation to them. Say the main character is a ten-year-old
Roman girl named Flavia, whose father has lost a valuable signet ring.
1. PROBLEM Your main character has a problem
she needs to fix. (e.g. Flavia's father has lost his signet ring.)
2. DESIRE Your main character wants something
which she feels will help her solve her problem or satisfy a need. (e.g. Flavia
wants to find her father's ring.)
3. OPPONENT This is someone who wants
the same thing as your main character, or who wants something which will bring
them into direct conflict with your main character. This person is not necessarily
a BAD guy. (e.g. the magpie from The Thieves of Ostia is not evil; he just
likes shiny things!)
4. THE PLAN. Your main character comes
up with a plan of how to get what they want. (e.g. Flavia decides to leave
her silver chain as 'bait' for the magpie.) In longer books this plan doesn't
work right away so the main character keeps trying.There is often a section
where the main character undergoes 'training' of some sort or collects helpers
and allies.
5. THE BATTLE. This is where your main
character battles with the opponent. It doesn't have to be a physical fight,
it can be an argument or other form of confrontation. (e.g. Flavia follows
the magpie outside the town walls. If the magpie reaches his nest without
her finding it, then he wins. If Flavia discovers the location of the magpie's
nest, then she wins.) In crime and mystery stories, the main plan is usually
the opponent's: how to commit the crime. The hero's plan is then to find out
the opponent's plan.
6. KNOWLEDGE. In the course of this battle
the main character gets some important information - often about HERSELF and
her deeper need - as she struggles to achieve her goal. (e.g. Flavia discovers
she was right: her father's ring is in the magpie's next.)
7. NEW LEVEL After the battle and the
knowledge, the main character is on a higher or lower level. Put very simply,
they are either happier or sadder than they were at the beginning. (e.g. Flavia
is happy that she found her father's ring... but she doesn't have much time
to enjoy her new level because she suddenly has a new PROBLEM, and the sequence
starts all over again!)
These seven steps make up almost every scene as well as the overall PLOT of
a book.
TIP IIII: Add depth and texture. I always
use ideas and themes from the Greek myths. It's OK to steal from Greek myths.
Ovid and Homer can't sue. Also, the Greek myths are very profound and will
give depth to your stories.
TIP V: When you've finished writing your
story, READ IT OUT LOUD. This is one of the best ways I know of self-editing.
I always read my books out loud at least once before I submit them to my editor.
MY BIGGEST TIP: Train yourself to write
by writing every day - even for only ten minutes. Make it as regular as brushing
your teeth. Write even if the only thing you can grind out is: 'I can't think
what to write. I can't think what to write.' Don't give up. If you stop for
a few weeks just start again.
There are thousands of writers out there. Don't let that discourage you; it
means YOU CAN BE ONE, TOO!
Good luck and vale!
P.S. Learn to type HERE.
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